August 2022: UXperts round-up
User Research London 2022 + UX equity learning resources + How to make research go faster + more
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Delivering faster and better digital products using MVP games
The issue with developing and commercialising digital products often lies with beginning the project itself. It’s easy to get overwhelmed and lost due to the team’s varying ideas. If you can get through this first hurdle, choosing what to prioritise or which would make the best user experience or bring in the most profit might cause further confusion and likely stasis.
By Rebecca Taylor at deckchair.co.uk
I was on TikTok for 30 days: it is manipulative, addictive, and harmful
TikTok must have something special, right? Well it has. It uses manipulative user experience (UX) design to keep users glued to it. It is built to trigger compulsive use, especially in more impressionable audiences such as teenagers. It is also harmful to privacy.
By Luiza Jarovsky at UX Collective Editors
The endless search for “here” in the unhelpful “click here” button
Accessibility advocate Eric Bailey explains how “click the button below” can be confusing to those of us who use the web differently. What if you’re using a screen reader? What if there’s no ‘click’ on your device?
By Eric Bailey at getstark.co
We’re very excited to announce that People for Research has been nominated again by the Market Research Society for their ‘Best Support Services’ award. This year, the MRS has acknowledged PFR’s contribution to the biggest biometric trials ever done in the UK. Case study to follow!
Back to in-person events — User Research London 2022
Our first in-person industry event after the pandemic, we can hardly believe it! Following a two year break, User Research London (URL) is happening on 8th and 9th September, with a day of workshops and a full day of talks by well-known industry heavy-weights. People for Research have been an integral part of the event since its inception and this year is no different.
By Maria Santos at peopleforresearch.co.uk
Affinity mapping — an introduction
User research is key to discovering the inner workings of your users’ minds — their emotional, organisational, informative needs and desires. These are all super important to creating a user experience that is intuitive and meeting your users’ needs in a way that means they feel loved, cared for and considered. All the deep understanding stuff that keeps them coming back!
By Jess Jenkins at optimalworkshop.com
How Florence Nightingale changed data visualisation forever
Recognising that few people actually read statistical tables, Nightingale and her team designed graphics to attract attention and engage readers in ways that other media could not.
By RJ Andrews at scientificamerican.com
Testing the user test
This is the fourth article in H. Locke’s series of 7 things UX researchers (or project managers) can do to keep user testing on track.
By H Locke at medium.com
How to make research go faster
Every stakeholder involved in a UX research project has the power to scale up or scale down the project. Here is a framework to think about tradeoffs in research, and hopefully, enable agency and collaboration.
By Lauren Elbaum at medium.com
UX equity learning resources
UX Equity Learning is all about opening up access to UX learning materials for all — with a specific focus on supporting folks from systematically and historically marginalised communities.
By Candi Williams at docs.google.com
10 books to help you be more human-centred in your work
Design books are great for learning practical and theoretical things about technology and design. But they are not the best at teaching us to be more human-centred in our work as UX professionals.
By Anna 4erepawko Mészáros at bootcamp.uxdesign.cc